Category Archives: Themes

Science Skill – Modern Assembly

Science (Intelligence) The Science skill encompasses modern analysis and knowledge gained from it, including the chemical analysis of materials, experimentation to draw new conclusions about a particular object, creature or behavior and the use of computers for research and analysis. … Continue reading

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Mechanics Skill – Modern Assembly

We’re using two new skills in Modern Assembly, to help fill in the gaps on opportunities that just didn’t exist in medeval times. You may notice that these skills really could be multiple skills. We chose to condense modern knowledge … Continue reading

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Fated Theme – Modern Assembly

Some people are born great, some achieve greatness and some are just surrounded by the abyssal horrors! Fiction is filled examples of heroes who aren’t smarter, faster or stronger than everyone else, they’re just in the wrong place at the … Continue reading

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Firearms and Other Weapons – Modern Assembly

In our modern times, arrows and swords are often out of place, even impractical. The following modern weapons are written using the base rules presented for weapons in the core game. They’re also balanced with the existing sword-and-sorcery weapons. This … Continue reading

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Faceman Theme – Modern Assembly

Me? I’m a nightclub singer. . . and a security guard. . . and a local politician. Don’t believe me? Just give me a few seconds to convince you. A diplomatic leader who strives towards bi-partisan laws, or regularly entreats … Continue reading

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Modern Assembly: Mundane Items

Your Modern Assembly heroes likely have access to some modern equipment, even if they’re not in in a fully modern setting. The table below includes the most common modern items likely to be carried as personal equipment. Remember, if the … Continue reading

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