Author Archives: Chris Jackson

3 Generations After the End: The Forests

This article is part of 3 Generations After The End, a post-apocalyptic setting suitable for any role-playing system. The face of the world has irrevocably changed, three generations after the end. The landscape is divided neatly between vast swathes of desolate … Continue reading

Leave a Comment

Filed under 3 Generations After The End, GM Tools

Swords to Ploughshares (Part III)

I recently participated in a Halloween blog carnival called “On A Night in the Lonesome October,” where I submitted two adventures. One of them was a 2nd-level D&D adventure titled “The Village Above The Sea.” In it, 2nd-level adventurers stop … Continue reading

1 Comment

Filed under D&D 4E

Swords to Ploughshares (Part II)

The first D&D adventure I ever wrote was a reasonably short one, where the adventurers (level 1, obviously) are hired for a relatively simple task of clearing out a swamp of dangerous frogs, which have been terrorizing the halfling inhabitants … Continue reading

Leave a Comment

Filed under D&D 4E

Swords to Ploughshares (Part I)

Dungeons and Dragons, 4th edition is the first RPG I ever ran as a GM. I had played in other RPGs before, mostly Middle Earth or Shadowrun, a little Vampire: The Masquerade here and there, but Dungeons and Dragons had … Continue reading

4 Comments

Filed under D&D 4E