Weekly Assembly: Vecna’s Birthday

Welcome to another edition of the Weekly Assembly! If you want to talk about anything contained in this edition, feel free to drop by the Gamer Assembly Web Chat and talk with us. But for now, enjoy this week’s links!

At Home

Articles posted here on The Gamer Assembly.

  • Only 18 Gaming Days Until PAX East! If you'll be in Boston on Easter weekend April 6-8, you owe it to yourself to attend the best gaming con. Three-day passes have sold out, but you can still pick up day passes. We'll be there running the “Fix Your RPG Problems with the RPG Doctor and Gamer Assembly” panel on Friday, April 6 at 7 pm in the Merman Theatre. Will we see you there?
  • March's Blog Theme at The Gamer Assembly is “Gaming in the Modern Age”. Have an RPG article idea set in Information Age earth? Contact us for guest blogger opportunities!
  • The Call To Assembly, Volume 1, our collection of the first 2 months of Gamer Assembly posts is now available as a free PDF at RPG Now and as a not-free printed magazine at Lulu!
  • Modern Assembly: Mundane Items by Brian Liberge provides a list of modern-specific purchasable equipment. You can use the existing 4e price list for items with similar functions, like paying the lantern price for a flashlight, or the backpack price for a briefcase or backpack.

Away

Content from people involved with The Gamer Assembly posted elsewhere across the Internet.

Notes From Abroad

Other interesting articles and cool links.

Wizards of the Coast went public with their announcement about the next edition of D&D on Monday 09 January 2012. We're collecting D&D Next links in our wiki. If we've missed any good ones that you've read, feel free to let us know in the comments or join us in the chat.

  • There's a new Tumblr that focuses on RPG projects listed on Kickstarter called RPG Kickstarters.
  • In The Swag of Yore, Vanir at Critical-Hits wonders where all the D&D toys and marketing tie-ins went now that D&D is owned by a game And Toy company. I would totally buy an Otiluke brand refrigerator to keep my Beholder Bites cold.
  • Tangentially related, Steve Winter discusses how a large RPG company makes money by offering more game choices to players, and why that model requires periodic rules revisions to clean the slate in Dysfunctional and Co-Dependent at Howling Tower.
  • Also at Howling Tower, Effect vs. Meanings talks about associative and dissociative design approaches and their impact on the game itself. Do you want more game effects with trumped-up or non-existent causes, or more consistent game worlds with game effects figured as outcomes of the internal logic?
  • In Don't Take Free Work, Ryan Macklin evangelizes some great advice to keep your professional and personal lives separated and happier: don't offer free work to friends.
  • And speaking of new blogs covering topics of interest to gamers who happen to be female, check out Gaming As Women. I found so many great articles over there in just the first 2 weeks that my head is still spinning.
  • Wizards of the Coast thinks about ways to let D&D Next players pick up a game and run something substantial in today's Legends & Lore column, entitled The One Hour D&D Game.

MetaRoundup

A roundup of roundups featuring links of interest to the tabletop RPG community.
Please let us know about other weekly roundups in the comments!

  • Game Knight Reviews comes out with Friday Knight News articles on Fridays. Check out this week's news to see random tables for making horses distinctive, picking up on your GM's tells, and encouraging your party to pick a base of operations so they'll be more likely to get involved and save it when it's attacked.

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