Sometimes when running an adventure your players veer a little off course. Okay sometimes they veer way off course. Thinking on your feet and coming up with ideas quick is a very useful skill, but sometimes you need a little help building a manor fast, coming up with a reason for the next dungeon room or just keeping things different.
The first list are simply types of rooms you might find in a large home, lair, fortress or complex. If the result does not make sense for your current location, you can roll again, but sometimes the fun is coming up with an explanation to why this odd room is present. Your players will often do the same. Feel free to accept whatever theory you like best.
The second list is of specific objects, events or environmental effects you might find in a room. Most of these are purposefully a little odd or curious. Use them for red herrings, on the fly plot hooks, or just to keep things interested.
Big List of Rooms
- Ready Room
- Foyer
- Closet
- Armory
- Abattoir
- Lavatory
- Laboratory
- Forge
- Catacombs/Crypt
- Master Bedroom
- Sleeping Chambers
- Barracks
- Training Ground
- Treasure Room
- Prison Cell
- Torture Chamber
- Kitchen
- Circle of Evil
- Arcane Testing Chamber
- Study
- Library
- Guard Room
- Tower
- Fletcher
- Jeweler
- Storehouse
- Tannery
- Food Pens
- Great Hall
- Throne Room
- Meeting Area
- Portal Room
- Fungus Growing Room
- Empty Room
- Clothier
- Maid’s Chambers
- Water Supply (well, stream access, etc)
- Little Hall
- Confectionery
- Ball Pitt
- Sewer
- Larder
- Food Service/Lounge
- Room Under Construction
- Temple/Chapel
- Sacrifice Chambers
- Room full of statues that speak in riddle
- Amphitheater
- Waiting Room
- Stables
- Docks
- Stairwell
- Wine Cellar
- Office
- Dressing Room
- Tinkerer Workshop
- Gallery
- Galley
- Greenhouse
- War Room
Big List of Room Features
- The floor slopes down to a drain in one corner of the room.
- Orange curtains
- Strange Draft
- Window with a wall behind it
- Knuckle bone from a human on the floor
- Loose rock in the threshold
- Stained glass windows
- Large animal droppings
- Central Fire Pit
- Expensive Looking Chairs
- Bottle of Cheap Perfume
- Sports a collection of Wigs
- Series of numbers written in the wall in draconic
- Smells of horses
- Open Book
- Candles still burning
- Smells of Roses
- Strangely Cold
- Glowing moss
- Contains various shapes not square or round
- Odd death related paintings
- Wind chimes made of marrowless human finger bones.
- Small domestic animal
- A thick layer of dust, recently disturbed.
- Walls, floor, and ceiling all covered with one particular shade of paint.
- Manacles and chains
- Indecipherable whispering
- Distant muffled noises
- The sound of a girl crying
- Temperature change with no obvious source.
- A rack of exotic weapons
- A burnt book.
- A trapped creature.
- Scattered rat droppings
- An odd bit of slime on one wall
- A nail attached to the wall with Sovereign Glue.
- An opening in the floor leads to darkness
- An opening in the floor leads to lava
- An opening in the wall that opens onto an opening in the opposite wall. You see the back of your head.
- A grate
- Arrowheads
- A fake tiara
- A bag of women’s laundry
- A plate of cheese and bread, gone stale
- A keg of dwarven ale
- A small shiny disc, made of something light and hard, but not metal
- Potted vegetables
- A framed portrait of the current local ruler
- Carvings on the wall
- Tribal symbols
- A bust of a saint
- A family tree tapestry
- A sword embedded in the floor/wall.
- Filled with insects
- Holy Symbols
- An animal carved of marble
- A painted underwater scene on one wall
- Star chart of ceiling
- Sleeping child
- Fresh Paint
What do you think is missing from our lists?


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