How do you test a setting?

Testing, in its many forms, is a key component to many activities. Testing is now de rigueur in mechanical processes, and has gained traction in the creative world over the past century or so, thanks to the proliferation of writer’s circles and proofreaders.

Last week saw a test, as part of the confluence of two neat things: a game of the RPG Warrior, Rogue & Mage, and an RPG setting that we’ve been building here at the Gamer Assembly. This was the first public test of the setting, though it was mostly a backdrop.

I described the overall history of the world at an extremely high level in a few sentences, explaining how that history has shaped modern society. I then described the empire in which the game would be played, and we launched the adventure.

I asked for no feedback; I just wanted to see how the players would react. I got nods and a “Cool.”

That was all I needed. For a setting that still being built, I mainly want to know one thing: can it be quickly and easily explained? So far, so good.

Here’s a cleaned-up version of the introduction. Does this make sense to you?

Far back in history, in the beginning, there were the Old Ones. They ruled over the world, creating all the humanoid races.

After many years of toil, the humanoids allied with the dragons and killed the Old Ones. The dragons taught the humanoids magic, and all went well until two crises appeared.

The first was the Dragon Plague. Many humanoids and dragons died before a multi-racial party of adventurers found a cure. Meanwhile, many dragons left this plane of existence, some returning much later. Those who remained sequestered themselves into their own burrows and caves, and they were somehow changed. The dragons of old were brilliant thinkers and social; today’s dragons are barely more than beasts.

The second crisis began with the Ascendancy of Ana-Lesh, an elven mage who learned the secret of godhood and became a god herself. Soon, others followed, until the paths to godhood were closed.

Today, this history has created an intensely multi-cultural world. There are no racial empires; instead, three empires now rule the land.

This game is set in the Empire of Illusion, a magical oligarchy ruled by a cabal of extremely powerful wizards. They maintain a secret police, the Wolves of Shadow, who deal with any large-scale problems. Otherwise, the populace is left on its own, so petty crime is rampant.

However, there’s a large middle ground of dangers that may one day threaten the empire, but are too small for the Wolves to bother themselves with. For these, the Wolves have built a network of adventurers. Individuals will be summoned into teams, who are sent out on missions for the Wolves, who at least pay handsomely.

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Weekly Assembly: Two Doctors for Marvel

This week: Dueling Doctor Whos! Two writeups of The Doctor for Marvel Heroic Roleplaying hit The Gamer Assembly this week. Enjoy them and the rest of this week’s links.

At Home

Articles posted here on The Gamer Assembly.

  • The Call To Assembly, Volume 2, our 2nd collection of Gamer Assembly posts is now available as a free PDF at RPG Now and as a not-free printed magazine at Lulu!

Both of these writeups for The Doctor completely nail it. Who says there’s only one way to do something?

Away

Content from people involved with The Gamer Assembly posted elsewhere across the Internet.

Notes From Abroad

Other interesting articles and cool links.

  • Underwater Cloak Monster: This article from Business Insider shows underwater footage of a type of jellyfish that’s basically one big undulating sheet.
  • I’m a Bad Geek at Dread Gazebo: Dread Gazebo shares his thoughts on the current state of the RPG blogosphere, and his relationship to it.
  • Dave’s Mapper: A wonderful random dungeon generator, using multiple old-school-style tile sets.

MetaRoundup

A roundup of roundups featuring links of interest to the tabletop RPG community.
Please let us know about other weekly roundups in the comments!

  • Keith Davies maintains In My Campaign and on Mondays he publishes a collection of Links of the Week including recommended Kickstarter projects and interesting YouTube videos. Take a look at this week’s collection which includes the arcane and awesome-looking Serpent’s Tongue Kickstarter, Gaiman on Copyright, and the release of Heroes Against Darkness.
  • Gaming As Women gathers links in their This Week in Gaming and This Week in Feminism series of articles on Sundays. Both series are collected under the News category. This Week in Gaming features Lizzie Stark’s book Leaving Mundania: Inside the Transformative World of Live Action Role Playing Games and sightings of Monsterhearts in the wild.

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Another Doctor for Marvel Heroic Roleplaying

So when recently reading an Excalibur Graphic Novel I came across a biography for Marvel’s version of the famed Wizard Merlin. Multiple times it mentioned his experience with “the time travelling Doctor”. This immediately got my interest and I found his file on the official Marvel wiki. In the GA Chat we began speculating about how he might be stated up for the Marvel Heroic Roleplaying Game, though in only a half serious manner.

As the conversation turned to other topics both Brent and I kept thinking about the concept of a Doctor Datafile and each created our own file. Both owe credit to our conversation, with others, in the chat room, which accounts for some similarities.

So without further ado, here is yet another Datafile for The Doctor. Click the image for a full printable version.

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Doctor Who in Marvel Heroic Roleplaying

Here’s a modern Doctor, statted up for Marvel Heroic Roleplaying:

Affiliations

Solo d8, Buddy d10, Team d6

Distinctions

  • On The Run
  • Guns Are Bad
  • Allons-y! / Geronimo!

Power Sets

Time Lord

  • Enhanced Durability d8
  • Enhanced Stamina d8

SFX: Ridiculous Explanation. Use multiple specialties in your dice pool when inflicting mental stress then add your effect die to the Doom Pool.

Limit: Complicated Plot: Earn 1 PP and add 2d12 to the Doom Pool when your actions make the plot too complicated to follow.

Specialties

  • Cosmic Master d10
  • Covert Expert d8
  • Medical Expert d8
  • Science Master d10
  • Tech Master d10
  • Vehicles Master d10

Milestones

All We’ve Got Is Each Other

  • 1 XP when you aid a chosen companion
  • 3 XP when you save a companion’s life
  • 10 XP when you leave a companion in a safe place permanently

Just This Once, Everybody Lives

  • 1 XP when you keep another character from taking physical stress
  • 3 XP when you deal no physical stress in a scene
  • 10 XP when you deal no physical stress in an act

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Weekly Assembly: No Fear, No Writer’s Block

Hey, gang! It’s been busy for me this week as it has been for many people, but I wanted to get this week’s links out to you. The next few weeks may be a little thin link-wise between time constraints and our experimentation with generating the Weekly Assembly from a searchable database. We’ll keep you posted. But for now, the links!

At Home

Articles posted here on The Gamer Assembly.

  • The Call To Assembly, Volume 2, our 2nd collection of Gamer Assembly posts is now available as a free PDF at RPG Now and as a not-free printed magazine at Lulu!

Away

Content from people involved with The Gamer Assembly posted elsewhere across the Internet.

  • The Creative Struggle by Brian Liberge brings yoga techniques into the creative process for RPGs. It’s not the struggle to get words on paper that kills, it’s the struggle to get out of your own way so you can write.
  • Thedandmom kicked off a webcomic about hijinks at a high fantasy gym open to all called The NO FEAR Vale. We brainstormed this idea in the chat room, and now it exists, so hang on to your hats.

Notes From Abroad

Other interesting articles and cool links.

  • Speaking of podcasts, I just listened to the first episode of Roll For News. It runs just under 21 minutes and has three interviews. Good stuff!
  • Rob Donoghue posted Index Card Tactics, a first draft of a Final Fantasy Tactics/Marvel hack kind of thing. Bonus: a character sheet fits on an index card, and monsters on a sticky note.
  • The Content of Our Characters: “The question to ask isn’t, ‘How do we attract more women (or people of color, or queer people) to gaming?’ It’s ‘How do we stop driving them away?’” Also see a well-received follow-up post over on Google Plus.

MetaRoundup

A roundup of roundups featuring links of interest to the tabletop RPG community.
Please let us know about other weekly roundups in the comments!

  • Keith Davies maintains In My Campaign and on Mondays he publishes a collection of Links of the Week including recommended Kickstarter projects and interesting YouTube videos. Apparently this week’s collection has been delayed until Wednesday for lack of time. I know the feeling, Keith.
  • Gaming As Women gathers links in their This Week in Gaming and This Week in Feminism series of articles on Sundays. Both series are collected under the News category. This Week in Gaming features a TED talk about using games to learn what history really means, the Matriarchy beta has opened, and a few articles on inclusive artwork in RPG books.

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Weekly Assembly: Monte Leaves as Drow Invade

I knew I couldn’t keep from compiling gaming links. I also toyed with naming this article “Invasion of the Cyber WereDrow”, but restrained myself. Enjoy!

At Home

Articles posted here on The Gamer Assembly.

  • The Call To Assembly, Volume 1, our collection of the first 2 months of Gamer Assembly posts is now available as a free PDF at RPG Now and as a not-free printed magazine at Lulu! Volume 2 is now available at RPG Now as well. The printed version of Volume 2 is in progress.

Away

Content from people involved with The Gamer Assembly posted elsewhere across the Internet.

Notes From Abroad

Other interesting articles and cool links.

Wizards of the Coast went public with their announcement about the next edition of D&D on Monday 09 January 2012. We’re collecting D&D Next links in our wiki. If we’ve missed any good ones that you’ve read, feel free to let us know in the comments or join us in the chat.

  • While we’re on the subject of drow, check out the UK D&D Drowathon Promotional Blog. If you’re anywhere near Nottingham on Saturday 12 May, get yourself over to Mondo Comico by 11AM to play The Sun Never Rises, which starts the whole Rise of the Underdark storyline, and the first session of the Web of the Spider Queen encounters season.
  • Going Last jumps into the land of RPG Blog Carnivals by hosting May of the Dead. If you like the undead, hurry on over and sign up. Guest bloggers welcomed.
  • Truth of the week: “Roleplaying is a team sport.” Read more sage advice for players who want to GM in Your Time Is Now at Gnome Stew.
  • Artist Jenna Fowler sees some large expenses looming on the horizon, so she’s rustling up some business by having a Commission Sale! Take a look around Art By Jenna Fowler, especially the Gallery, and see if you can’t throw some work her way before the end of May.
  • The Board Games Edition of Tracy Hurley’s Joining the Party takes a look at favorite board games for gamers, including an overview of all the D&D-themed board games from Wizards of the Coast. Also be sure to check out the links to articles across the D&D community in the Tavern Tales section.
  • And like we need another distraction, there’s a new lazy MMO fantasy RPG based on your Twitter traffic called Tweenk. Lazy or not, I want better loot.

MetaRoundup

A roundup of roundups featuring links of interest to the tabletop RPG community.
Please let us know about other weekly roundups in the comments!

  • Keith Davies maintains In My Campaign and on Mondays he publishes a collection of Links of the Week including recommended Kickstarter projects and interesting YouTube videos. Take a look at this week’s collection which includes silly putty for potholes, a Coat of Arms Design Studio, and two takes on analyzing and building random encounter tables.
  • Gaming As Women gathers links in their This Week in Gaming and This Week in Feminism series of articles on Sundays. Both series are collected under the News category. This Week in Gaming features Dungeon World’s switch to a Creative Commons license and the finalists for the 2012 Game Chef competition.

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